G10 L2 P1 question .

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07 Feb 2019 23:23 #125961 by tony978
G10 L2 P1 question . was created by tony978
With the G10 L2 P1 I know x,y can be rotated what about y,z ? The application is for offsetting for my a axis not being parallel with x .
thank you

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08 Feb 2019 00:02 #125964 by BigJohnT
Replied by BigJohnT on topic G10 L2 P1 question .
No only X,Y can be rotated.

JT
The following user(s) said Thank You: tony978

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08 Feb 2019 05:44 #125976 by rodw
Replied by rodw on topic G10 L2 P1 question .

With the G10 L2 P1 I know x,y can be rotated what about y,z ? The application is for offsetting for my a axis not being parallel with x .
thank you


Somewhere on the forum is a component I helped write that corrected for X & Y being out of square. Maybe you can find it as it might solve your problem very easily.

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08 Feb 2019 14:26 #126001 by tony978
Replied by tony978 on topic G10 L2 P1 question .

With the G10 L2 P1 I know x,y can be rotated what about y,z ? The application is for offsetting for my a axis not being parallel with x .
thank you


Somewhere on the forum is a component I helped write that corrected for X & Y being out of square. Maybe you can find it as it might solve your problem very easily.


I have Jerry's routines for probing so I'm good with x,y skew . I was hoping to be able to tweak z moves . It will have to be adjusted in the part model from the sounds of it or maybe in the hal files . But not by g-code , From my understanding

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08 Feb 2019 22:33 #126021 by tony978
Replied by tony978 on topic G10 L2 P1 question .
so how is this mapping working ?so there is z comp for surface mapping !

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13 Feb 2019 13:43 #126339 by pl7i92
Replied by pl7i92 on topic G10 L2 P1 question .
you can look her is set up a G10 tutorial
there is alsa a Autozero routine
www.youtube.com/channel/UCGuJsIoXW-exBAwdn38dXow/videos

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