Lathe tool wear
- dinkata
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						05 Apr 2018 06:02				#108421
		by dinkata
	
	
		
			
	
	
			
			 		
													
	
				Lathe tool wear was created by dinkata			
			
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- andypugh
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						06 Apr 2018 12:43		 -  06 Apr 2018 12:43		#108495
		by andypugh
	
	
		
			
	
	
			 		
													
	
				Replied by andypugh on topic Lathe tool wear			
			
				Take a look at the lathe_fanucy sim config:
github.com/LinuxCNC/linuxcnc/tree/master...im/axis/lathe-fanucy
(Though on re-reading perhaps I don't understand the question, does Gmoccapy do wear-offsets in the UI? )
					github.com/LinuxCNC/linuxcnc/tree/master...im/axis/lathe-fanucy
(Though on re-reading perhaps I don't understand the question, does Gmoccapy do wear-offsets in the UI? )
		Last edit: 06 Apr 2018 12:43  by andypugh.			
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						07 Apr 2018 05:01				#108543
		by dinkata
	
	
		
			
				
					
	
			
			 		
													
	
				Replied by dinkata on topic Lathe tool wear			
			Linuxcnc 2.8.... pre .....gmoccapy 2.3.3.3does Gmoccapy do wear-offsets in the UI?
...is it possible to enter into Linuxcnc2.7.12 gmoccapy 1.5.9 ?Take a look at the lathe_fanucy sim config
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						07 Apr 2018 05:38		 -  07 Apr 2018 05:42		#108545
		by dinkata
	
	
		
			
				
M6 T#<tool>
G43 H#<tool> ##### OK
but :
O100 IF [#<wear> GT 10000]
G43.2 H#<wear> ##### ???
..I think it does not work : see picture, 10010 is not show !
			
					
	
	
	
			 		
													
	
				Replied by dinkata on topic Lathe tool wear			
			yes :...is it possible to enter into Linuxcnc2.7.12 gmoccapy 1.5.9 ?
M6 T#<tool>
G43 H#<tool> ##### OK
but :
O100 IF [#<wear> GT 10000]
G43.2 H#<wear> ##### ???
..I think it does not work : see picture, 10010 is not show !
		Last edit: 07 Apr 2018 05:42  by dinkata.			
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						07 Apr 2018 10:52				#108551
		by andypugh
	
	
		
			
	
			
			 		
													
	
				Replied by andypugh on topic Lathe tool wear			
			
				I don't know how tool handling works in Gmoccapy. It looks like it might have its own (larger) tool table.
If you look at the actual tool.tbl file with a text editor, are the offsets there?
I feel that I might be leading you in the wrong direction here, it is entirely possible that Gmoccapy handles wear offsets at the user-interface level.
					If you look at the actual tool.tbl file with a text editor, are the offsets there?
I feel that I might be leading you in the wrong direction here, it is entirely possible that Gmoccapy handles wear offsets at the user-interface level.
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						07 Apr 2018 20:15				#108569
		by newbynobi
	
	
		
			
	
	
			 		
													
	
				Replied by newbynobi on topic Lathe tool wear			
			
				Gmoccapy uses the standard glade tooledit widget!
IMHO that one is not very well designed and the wear offset handling can be done in a more user friendly way.
I am working on gmoccapy 3 and that one hopefully will include a tool table based on sqlite3 with much more options and many industrial features.
So just wait a few years till it is presentable?
Norbert
					IMHO that one is not very well designed and the wear offset handling can be done in a more user friendly way.
I am working on gmoccapy 3 and that one hopefully will include a tool table based on sqlite3 with much more options and many industrial features.
So just wait a few years till it is presentable?
Norbert
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						07 Apr 2018 20:21				#108570
		by andypugh
	
	
		
			
				
Let's not do that in the UI. Much better to make the tool table a database for all UIs.
I think Rene has done some work on that (as did I, a long time ago).
I did get it working, and have a fairly adaptable database schema . The plan would be to hide that complexity in the default installation, of course. The tooledit widget would just need to populate itself from the database and write back to the database. Then I would envisage a column-chooser type of thing for more complex setups.
					
	
	
			 		
													
	
				Replied by andypugh on topic Lathe tool wear			
			I am working on gmoccapy 3 and that one hopefully will include a tool table based on sqlite3 with much more options and many industrial features.
Let's not do that in the UI. Much better to make the tool table a database for all UIs.
I think Rene has done some work on that (as did I, a long time ago).
I did get it working, and have a fairly adaptable database schema . The plan would be to hide that complexity in the default installation, of course. The tooledit widget would just need to populate itself from the database and write back to the database. Then I would envisage a column-chooser type of thing for more complex setups.
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						08 Apr 2018 13:40				#108598
		by newbynobi
	
	
		
			
	
	
			 		
													
	
				Replied by newbynobi on topic Lathe tool wear			
			
				Hallo Andi,
I am in close contact with Rene, we did already some work on that. We have a already SQL based tooltable, but there is still some way to go, as we would like to get rid also from the tool amount limit. If all that is done, and we are allowed to merge our patch to master, also the tooltable editor will be completely rewritten and can then be used as a normal glade widget.
I am trying also to get a Qt version of such a solution, as I am convinced, that some day we will have also Qt based GUI's.
Norbert
					I am in close contact with Rene, we did already some work on that. We have a already SQL based tooltable, but there is still some way to go, as we would like to get rid also from the tool amount limit. If all that is done, and we are allowed to merge our patch to master, also the tooltable editor will be completely rewritten and can then be used as a normal glade widget.
I am trying also to get a Qt version of such a solution, as I am convinced, that some day we will have also Qt based GUI's.
Norbert
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