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home_all Cannot jog move after
- yi2580
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4 years 7 months ago - 4 years 7 months ago #237865
by yi2580
home_all Cannot jog move after was created by yi2580
I have another new question. I'm at home_all Why can't jog motion after , but it can MDI motion or load G code motion. And at home_all Before , it could jog move. I hope someone can have a good solution. Thank you very much
Last edit: 4 years 7 months ago by yi2580.
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- cmorley
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4 years 7 months ago #237869
by cmorley
Replied by cmorley on topic home_all Cannot jog move after
Just a guess...after homing you must jog axes not joints
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4 years 7 months ago - 4 years 7 months ago #237878
by yi2580
Replied by yi2580 on topic home_all Cannot jog move after
Then how should I jog axes?
Last edit: 4 years 7 months ago by yi2580.
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4 years 7 months ago #237880
by tommylight
Replied by tommylight on topic home_all Cannot jog move after
Does the DRO change to world mode after homing?
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4 years 7 months ago #237910
by cmorley
Replied by cmorley on topic home_all Cannot jog move after
I need way more information about how and with what you are trying this with, to attempt a reasonable answer.Then how should I jog axes?
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4 years 7 months ago #237911
by snowgoer540
Replied by snowgoer540 on topic home_all Cannot jog move after
What screen are you using?
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4 years 7 months ago #237990
by yi2580
Replied by yi2580 on topic home_all Cannot jog move after
I use qtvcp (pyqt5) and program some
Python interfaces
myself
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4 years 7 months ago #238170
by andypugh
Replied by andypugh on topic home_all Cannot jog move after
You need to jog joints before hoiming and axes after.
For HAL-based jogging this generally looks like
net x-jog-plus joint.0.jog-plus axis.x.jog-plus
(and so on)
ie, you gnerally need to drive both so that joggin eorks regardless of mode.
For HAL-based jogging this generally looks like
net x-jog-plus joint.0.jog-plus axis.x.jog-plus
(and so on)
ie, you gnerally need to drive both so that joggin eorks regardless of mode.
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