writing chip conveyor component , user input wanted

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26 Feb 2024 00:17 #294474 by smc.collins
Aight, I am formulating the code plan for a few days in my head, like, how exactly I plan to write it all, the code structure etc. Gotta chew on all this and start writing function drafts while I'm not busy.

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26 Feb 2024 12:55 #294512 by smc.collins
sketching out the deadman switch, anybody see any errors here, this will block the rest of the program and set output flags.

// Initialize deadman_timer
int deadman_timer = 10;
int switch_triggered = 0;

// Update deadman_timer based on deadman_reset and switch_triggered
if (*deadman_reset == 1) {
// Reset deadman_timer to 10
deadman_timer = 10;
switch_triggered = 0;
} else if (*hall_effect_switch == 1 && switch_triggered == 0) {
// Hall effect switch triggered, reset switch_triggered
switch_triggered = 1;
} else if (switch_triggered == 1) {
// Decrement deadman_timer by 1
deadman_timer -= 1;
}

// Update deadman_switch based on deadman_timer
if (deadman_timer <= 0) {
*deadman_switch = 0; // Deadman switch is off
// Perform program shutdown here
// For example:
// exit(1); // Exit the program with an error code
} else {
*deadman_switch = 1; // Deadman switch is on
}

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26 Feb 2024 19:57 - 26 Feb 2024 20:04 #294545 by smc.collins
just using chat GPT  to sketch out the some code and logic flow. This will obviously need debugging etc. Just a quick start to the framework of the component. 

 // Initialize conveyor_out
int conveyor_out = 0;
float conveyor_time_on = 0.0; // Time in seconds conveyor is on
float conveyor_time_off = 0.0; // Time in seconds conveyor is off
float conveyor_cycle_time = 0.0; // Total cycle time (on + off)
float conveyor_cycle_timer = 0.0; // Timer to keep track of cycle time

float after_run_timer = 0.0; // After-run timer
float after_run_time = 0.0; // After-run time

// New branch logic
int enable_outputs = 0;
float outputs_timer = 0.0; // Timer for enabling outputs
float outputs_time = 0.0; // Time for enabling outputs

// Reset timers when conveyor is enabled
if (*spindle_enable == 1) {
conveyor_out = 0; // Reset conveyor_out
after_run_timer = 0.0; // Reset after-run timer
enable_outputs = 0; // Reset enable_outputs flag
outputs_timer = 0.0; // Reset outputs timer
}

// Update conveyor_out based on spindle_enable
if (*spindle_enable == 1) {
// Spindle is enabled
if (*conveyor_mode == 0) {
// Conveyor mode 0: Run conveyor_out 100%
conveyor_out = 1;
} else {
// Conveyor mode 1: Adjustable on/off cycle
if (conveyor_cycle_timer <= 0) {
conveyor_out = !conveyor_out; // Toggle conveyor_out
if (conveyor_out) {
// Conveyor is on, set cycle time to conveyor_time_on
conveyor_cycle_timer = conveyor_time_on;
} else {
// Conveyor is off, set cycle time to conveyor_time_off
conveyor_cycle_timer = conveyor_time_off;
}
} else {
// Decrement cycle timer
conveyor_cycle_timer -= 0.001; // Assuming 1 ms cycle time
}
}

// Reset the outputs timer when spindle is enabled
outputs_timer = outputs_time;

// After-run timer logic
if (after_run_timer > 0) {
after_run_timer -= 0.001; // Assuming 1 ms cycle time
} else {
after_run_timer = after_run_time;
conveyor_out = 0; // Turn off conveyor_out after after_run_time
enable_outputs = 1; // Enable outputs during after run
}
} else {
// Spindle is disabled, conveyor_out is off
conveyor_out = 0;

// Enable outputs during after run
if (enable_outputs) {
if (outputs_timer > 0) {
// Enable outputs
// For example: *output1 = 1;
outputs_timer -= 0.001; // Assuming 1 ms cycle time
} else {
enable_outputs = 0; // Disable outputs
// Clear the flag when outputs are disabled
}
}
}

// Use conveyor_out for other functions
Last edit: 26 Feb 2024 20:04 by smc.collins.

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27 Feb 2024 19:50 #294633 by chris@cnc
Our two suggestions are close together. I didn't include washing out. spontaneous but no idea either. theoretically one interval cycle time would be enough for washing out. can you follow my idea of ​​the timer?

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28 Feb 2024 02:36 #294653 by smc.collins
Yeah, i haven't added all of the timer logic as of yet.

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10 Mar 2024 02:36 #295554 by smc.collins
Quick update, I'm debugging some of the timers and setting bits, there's actually surprising amount of logic going on in this component.

Maybe a release for testing in 2 weeks.

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