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binary works - compilation not smoothly???
8 years 3 months ago #114029
by schorsch
Replied by schorsch on topic binary works - compilation not smoothly???
Hi,
here are the requested outputs.
I didn't mentioned before, that the machine is a stepper machine based on an an L297, but I guess you have seen this from the configs already.
Thanks
Georg
here are the requested outputs.
I didn't mentioned before, that the machine is a stepper machine based on an an L297, but I guess you have seen this from the configs already.
Thanks
Georg
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8 years 3 months ago #114033
by andypugh
I think this is the problem. You need to run the configure script and choose RTAI realtime.
linuxcnc.org/docs/devel/html/code/buildi...ing_for_run_in_place
(You need to see what your usr/realtime..... folder is really called)
Replied by andypugh on topic binary works - compilation not smoothly???
Note: Using LXRT Realtime
I think this is the problem. You need to run the configure script and choose RTAI realtime.
linuxcnc.org/docs/devel/html/code/buildi...ing_for_run_in_place
(You need to see what your usr/realtime..... folder is really called)
The following user(s) said Thank You: schorsch
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8 years 3 months ago #114494
by schorsch
Replied by schorsch on topic binary works - compilation not smoothly???
Hi,
thank you very much.
I just tried it out very quickly.It seems to work now.
….now another topic comes up maybe you can help here too:
Using the configuration as shown above "axis" provides me 4 axis only! What do I have to do in order to get the others?
Remember I was trying to use the rot4thaxis kinematics, that means I have three joints for shifting one for rotationg (around x). I would expect at least XYZAVW (V and W will become my new Y and Z axis as YZ will be rotated around A)
Thank you again
Georg
thank you very much.
I just tried it out very quickly.It seems to work now.
….now another topic comes up maybe you can help here too:
Using the configuration as shown above "axis" provides me 4 axis only! What do I have to do in order to get the others?
Remember I was trying to use the rot4thaxis kinematics, that means I have three joints for shifting one for rotationg (around x). I would expect at least XYZAVW (V and W will become my new Y and Z axis as YZ will be rotated around A)
Thank you again
Georg
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8 years 3 months ago #114690
by andypugh
Replied by andypugh on topic binary works - compilation not smoothly???
This is a combination of the num_joints passed to motmod in the hal (typically from NUM_JOINTS in the INI (but not necessarily), the AXES entry in the INI and (for preview display) the INI GEOMETRY.
Quite how they interact depends a bit on whether you are running 2.7 or 2.8. (Typing on a phone, hard to scroll back through to find if you said)
Quite how they interact depends a bit on whether you are running 2.7 or 2.8. (Typing on a phone, hard to scroll back through to find if you said)
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8 years 3 months ago #114715
by schorsch
Replied by schorsch on topic binary works - compilation not smoothly???
Hi,
thank you again.
I guess this was much easier than I thought: Seems one needs to have a referenced system in order to make UVW axis available...
I didn't manage two things:
a) Kinematics with rot4thaxis seems to work. the correct axis are moving (Z axis moves Z and Y joint, W axis moves Z joint) but in the display e.g. Z and W are appearing as Z axis (are moving along the angle of the A axis)
b) homing works in the correct speed (as it was before) but after this all axis are limited to vel 60. This is damn slow.
I tried to change MAXVEL of axis or joints but no difference, is there another place where one can limit the speed?? Acceleration is very low too.
Thanks
Georg
thank you again.
I guess this was much easier than I thought: Seems one needs to have a referenced system in order to make UVW axis available...
I didn't manage two things:
a) Kinematics with rot4thaxis seems to work. the correct axis are moving (Z axis moves Z and Y joint, W axis moves Z joint) but in the display e.g. Z and W are appearing as Z axis (are moving along the angle of the A axis)
b) homing works in the correct speed (as it was before) but after this all axis are limited to vel 60. This is damn slow.
I tried to change MAXVEL of axis or joints but no difference, is there another place where one can limit the speed?? Acceleration is very low too.
Thanks
Georg
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8 years 3 months ago #114959
by andypugh
Replied by andypugh on topic binary works - compilation not smoothly???
There are velocity limits in the [TRAJ] section and you might also need to change the limits of the max-velocity slider.
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