Shape Library
- rodw
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22 Aug 2020 23:27 #179046
by rodw
Replied by rodw on topic Shape Library
I'm still not clear on what you want to do. Do you just want to cut holes and not sever the part? I think you could take the A axis position (in degrees 0,90, 180,270), divide it by 90 and multiply the result by the width (80mm).
This would result in an offset for each face of 0,80,160,240mm. Then you could let External offsets do its thing. But I think you would have to make sure you were back on face 0 before turning offsets off to allow them to unwind. (actually the offsets might need to be negative)
This would result in an offset for each face of 0,80,160,240mm. Then you could let External offsets do its thing. But I think you would have to make sure you were back on face 0 before turning offsets off to allow them to unwind. (actually the offsets might need to be negative)
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- phillc54
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22 Aug 2020 23:47 #179049
by phillc54
So you would cut a shape, do this move then cut another shape...
Replied by phillc54 on topic Shape Library
I am not 100% sure what you mean. Would this just be a feature that you would append after a shape and it would rotate A 90o then move X to zero which would be the edge of the tube and Y to somewhere.I really hope no one sees this......
Phill, what are the chances of adding a square tube thingy to this ? Some details :
4 Axis machine with say X is the long one, Y is the short one, Z is the usual automatic THC thingy and A is the rotating one,
Since we use THCAD and that thing is fast and smooth, i would skip all the complicated math required and just have A axis move in 90 degree increments as that would simplify everything immensely, the only thing remaining to tackle would be at every A axis move of 90 Degree there would have to be added an Y axis move of the width of the square tube, say 80mm, and the THC would do it's job of following the up and down during that period. There is also the caveat that the feed rates of the A and Y axis would have to be tuned to move in sync so the torch does not loose position, but that is another topic altogether.
New thread, or delete and disappear ?
So you would cut a shape, do this move then cut another shape...
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- tommylight
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23 Aug 2020 06:26 #179066
by tommylight
Replied by tommylight on topic Shape Library
Exactly.Would this just be a feature that you would append after a shape and it would rotate A 90o then move X to zero which would be the edge of the tube and Y to somewhere.
So you would cut a shape, do this move then cut another shape...

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23 Aug 2020 06:31 #179067
by tommylight
This is for cutting and severing the tubes for trusses so there are always 2 straight lines and two angled cuts at varying angles.
Replied by tommylight on topic Shape Library
No holes, i can do that on every machine i make as they have over 150mm of Z axis travel.I'm still not clear on what you want to do. Do you just want to cut holes and not sever the part? I think you could take the A axis position (in degrees 0,90, 180,270), divide it by 90 and multiply the result by the width (80mm).
This would result in an offset for each face of 0,80,160,240mm. Then you could let External offsets do its thing. But I think you would have to make sure you were back on face 0 before turning offsets off to allow them to unwind. (actually the offsets might need to be negative)
This is for cutting and severing the tubes for trusses so there are always 2 straight lines and two angled cuts at varying angles.
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- phillc54
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23 Aug 2020 07:29 #179076
by phillc54
Replied by phillc54 on topic Shape Library
Still trying to get my head around it, is this the machine layout?
Do you need to account for wall thickness when you rotate to the next face?
Maybe if you had a bit of gcode I could look at.
Warning: Spoiler!
Do you need to account for wall thickness when you rotate to the next face?
Maybe if you had a bit of gcode I could look at.
Attachments:
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23 Aug 2020 07:52 #179077
by rodw
Replied by rodw on topic Shape Library
I'm not sure Tommy's idea makes sense.
A square tube has a radius on the corners. An 80mm square tube typically will have a 5mm radius. so a side will include an arc of 45 degrees at each side (eg from the centre of the arc on one side to the centre of the arc on the other)
The length of each corner arc is = 2 π r (θ/360)
So an 80mm tube won't be 80mm. If you don't account for the arc on the corners, the cuts won't join up. So to do it properly , the torch wold need to rotate around these arcs so the cut remains perpendicular.
I know using leaving it to the THC will end up cutting at a 45 degree angle if it was a wrapped rotary but I don't think the maths can be simply ignored.
A square tube has a radius on the corners. An 80mm square tube typically will have a 5mm radius. so a side will include an arc of 45 degrees at each side (eg from the centre of the arc on one side to the centre of the arc on the other)
The length of each corner arc is = 2 π r (θ/360)
So an 80mm tube won't be 80mm. If you don't account for the arc on the corners, the cuts won't join up. So to do it properly , the torch wold need to rotate around these arcs so the cut remains perpendicular.
I know using leaving it to the THC will end up cutting at a 45 degree angle if it was a wrapped rotary but I don't think the maths can be simply ignored.
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23 Aug 2020 08:05 #179080
by phillc54
Replied by phillc54 on topic Shape Library
All you need is one of these:
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23 Aug 2020 08:17 #179081
by rodw
Replied by rodw on topic Shape Library
Meh! I've got 200 pieces welded up that were cut on this machine sitting in the back of my ute to go to powdercoating in the morning..
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23 Aug 2020 10:18 #179088
by tommylight
Replied by tommylight on topic Shape Library
No i do not, i am building one of those !All you need is one of these:

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- Todd Zuercher
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24 Aug 2020 16:53 #179256
by Todd Zuercher
Wouldn't building it imply that you need it???
Now if you'd already built it...
Replied by Todd Zuercher on topic Shape Library
No i do not, i am building one of those !All you need is one of these:
Wouldn't building it imply that you need it???
Now if you'd already built it...
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