qtdragon pins?

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25 Oct 2021 10:40 #224243 by ikkuh
Replied by ikkuh on topic qtdragon pins?
Wow, thank you Chris. Almost everything is automatic now. The screen looks great and is very usable. Nice to see that the power bar for the VFD makes sense now.
My ini and hal files are a lot cleaner now, now I can concentrate on letting the machine run in stead of fighting it.

Thanks once again.

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25 Oct 2021 12:35 #224253 by cmorley
Replied by cmorley on topic qtdragon pins?
you're welcome. Squeaky wheel gets the grease :)
And now the screen is easier for everyone.

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26 Oct 2021 08:10 - 26 Oct 2021 08:11 #224348 by ikkuh
Replied by ikkuh on topic qtdragon pins?

you're welcome. Squeaky wheel gets the grease :)
And now the screen is easier for everyone.

 

Ok, now the screen works superbly it's time to revisit the toolchange procedure. I squeaked a lot about that at the time but it still doesn't work the way (in my opinion) as it would be best.

Thanks for your time, very nice to see that complaints lead to a better and very usable for everybody screen. It's much appreciated.
 
Last edit: 26 Oct 2021 08:11 by ikkuh.

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30 Dec 2023 15:37 #289386 by PoolCNC
Replied by PoolCNC on topic qtdragon pins?
Hi,
Hi Chris,
I always used gmoccapy, until now, V2.9.2 of LCNC installed.
Now its time for qtdragon :-).
Could you help me setting up the use of analog signals (MESA inputs)for
- jog speed
- feed speed
- rapid speed
- spindle speed
I would also like to jog X, Y, Z, A, C with a joystick (MESA inputs).
The necessary HAL pins were available for this in gmoccapy and it worked very well. But I can' find any HAL pins in QtDragon ....

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30 Dec 2023 18:20 #289388 by cmorley
Replied by cmorley on topic qtdragon pins?
Were you using these pins?


gmoccapy.jog.jog-velocity.direct-value (float IN) - To adjust the jog velocity slider

gmoccapy.jog.jog-velocity.analog-enable (bit IN) - Must be True, to allow analog inputs

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30 Dec 2023 22:09 #289391 by PoolCNC
Replied by PoolCNC on topic qtdragon pins?
Hi,
Attached you can find the HAL file
- I used with gmoccapy.: hal_pclist_30_analog.hal
- my work in progress for QtDragon,: custom_postgui.hal
The mpg is already working  :-).
The rest not :-(.
Already many thanks for your help.
Attachments:

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31 Dec 2023 00:44 #289402 by cmorley
Replied by cmorley on topic qtdragon pins?
Ok that helps.
qtdragon as is, obviously doesn't support analog input for anything but I think we could add it fairly easily.
Is the range of analog input 0-1.0 ?

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31 Dec 2023 03:11 #289408 by cmorley
Replied by cmorley on topic qtdragon pins?
Ok here is a test for analog override pins.
add the file qtdragon_handler.py into your config folder. It should go in the qtvcp/screens/qtdragon/ folder

If all goes well you should get the direct-value and enable pins for jog rate, feed,spindle and rapid override.
If there is a problem just remove the file and it will go back to standard.
Attachments:

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31 Dec 2023 03:12 #289409 by cmorley
Replied by cmorley on topic qtdragon pins?
you will need to rename the file to qtdragon_handler.py.
Hope you are not using qtdragon_hd

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31 Dec 2023 08:39 #289417 by PoolCNC
Replied by PoolCNC on topic qtdragon pins?
I copied "qtdragon_handler.py" from "/usr/share/qtvcp/screens/qtdragon/"
into my config directory (dir where .ini is located)
But you ask me to rename the file to the same name? In which directory should I change the name of the file to what name?

(I upgraded from LCNC2.8 to 2.9. I thought that would be easy. But it isn't: Probe Screen problem. So I spent many days of my Xmas holidays on searching... and searching and trying...

So I ended up using qtdragon_hd. It is not a must for me as long as I have at least the same functionalities as within gmoccappy:
- the analog overrides is really very very useful. They change velocity on the fly.
- Extra: there should ideally also be an analog override HAL pin for the ANGULAR jog
- a HAL pins for the "turtle" button => qtdragon has 2 "FAST" jog buttons (linear/angular) which is very good.
- the M6 remapping (probe height, block Height, automatic touching of when changing to another tool. (Didn't find that yet....)
- camview (already works :-)) An improvement would be keeping the correct x/y scaling so that a circle remains a circle and doesn't become an oval. Also, the refresch rate of the image is a bit slow.

)

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